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Gojira by 00_VanysH_00

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Gojira

By: 00_VanysH_00
Last Updated: Feb 1, 2023
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Gojira

King Of The Monsters

With lasting intimidation, radiation damage, and powerful Atomic Breath, bring true terror to the battlefield.

LORE

In 1954, A great and powerful nation had begun to test a new and terrifying weapon, one they had used only twice before. Upon testing their Weapon, they awoke something. A monster. A king. A God.

Off the coasts of Japan, boats had begun to sink regularly, only returning as heavily radiated hulls, battered beyond repair. As the nation's cities tried to understand what had caused such destruction. Small Villages, knowing of only one God that was capable of such carnage and demolition tried to warn the cities about the doom that was approaching. They called him Gojira.

The Cities never listened, recovering from a great war and a battle they had lost with the great nation of before, having beared witness to the powerful weapon, and not wanting to imagine a similar disaster.

Suddenly, on a cold night, he arrived.

Like a rolling thunder, Gojira arrived to the Japanese Capital City, and in the course of hours, turned it into a sea of fire. Tens of Thousands lay dead, as the terror had come all over again, barely anything left to return for the human eye to see. Gojira would be back. That was certain. As he returned to his ocean slumber, the leaders knew one thing. Gojira must be stopped before he levels Japan, or worse, moved on to another country.

With the help of a brilliant scientist, a device was concocted that would kill Gojira. It came at a cost, as the weapon to kill the monster was powerful, and the Scientist took his creation with him to the afterlife, before perishing, alongside Gojira.

Now times have changed, and the ocean has began to rumble. and when The King Of The Monsters rises from his ocean tomb, He shall bring Carnage, Doom, and Death to the battlefield. May the gods be spared from his wrath.

Passive Ability

Titan's Intimidation
Gojira with his gaze alone, builds Intimidation into his foes. Every 6 seconds an enemy God is in line of sight of Gojira and within 40 units, They will gain a stack of Intimidation (Stacks up to 5). For each Intimidation stack, the Enemy god (s) that are able to see him will loose less and less Physical and Magical protection. For each Intimidation stack built on an Enemy God, Gojira will do 1% bonus damage to that God.

Ability Type:Debuff

Protection Decrease:1/1.5/2/2.5/3%

Intimidation Damage:1%/2%/3%/4%/5%/6%

Duration:6s

Primary Abilities

Ability 1 (Use respective Key for each device)
Hazard Claw
Using his massive, sharp claws, Gojira swipes at his foes in a medium range Cone attack in front of him, inflicting Radiation. Enemy Gods knocked back by the ability will take damage over time. If an Enemy God is within 10 units of another Enemy God, they will inflict them with Radiation. If 2 Gods both have Radiation inflicted and stand within 10 units of each other, the timer for Radiation pauses until they leave the 10 unit radius.

Ability Type:Cone, Melee, Damage

Range:35

Damage:60/85/135/185/240 (+35% of your Physical Power)

Knockback:10 units

Radiation Damage:10 per sec/16 per sec/24 per sec/32 per sec/45 per sec

Radiation Duration:4/5/6/8.5/10s

Cost:50/65/70/85/90

Cooldown:16/15/14.5/12/11s
Ability 2 (Use respective key for device)
Giga-Lunge
Gojira makes a terrifying charge, inflicting an Intimidation stack and Radiation to all enemy Gods contacted in the charge. If an enemy God is on the outside line of the charge, they do not receive knockback. If an enemy God in the center of the line of the charge, they will be dragged along to the end of the charge. This ability negates passives that prevent Hard CC.

Ability Type: Dash, Hard CC, Stun

Range: 60

Damage:80/120/150/165/170 (+40% of your Physical Power)

Cost: 65

Cooldown: 17/16.5/15/14/12.5
Ability 3 (Use respective Key for device)
Breaking Tail
Gojira does a full-circle spin, Unleashing his powerful tail on his opponent. Any enemy God within the radius will be knocked back. If they Contact a wall, they will be stunned. Gojira is immune to Projectile based abilities while casting.

Ability Type: Knockback, Stun, Damage

Radius: 25

Damage: 65/90/115/135/150 (30% of your Physical Power)

Knockback: 35

Stun Duration: 1

Cost: 60/75/80/85/100

Cooldown: 18/17/16/15.5/14

Ultimate Abilities

Ultimate Key (Use respective Key for device)
Atomic Breath
Gojira charges and fires a giant, long range blast of his Atomic Breath. Gods below a certain threshold oh health will Instantly be killed. Standing on the edge of the Atomic Breath will only do half of it's damage. All Gods hit by Atomic Breath will be inflicted with Radiation and given 5 stacks of Intimidation. Atomic Breath can be slightly controlled in Direction, and can pass through walls.

Ability Type: Line, Damage

Range: 130

Damage: 100/220/360/510/700 (+30% of your Physical Power)

Kill HP Threshold: 20/25/30/35/40%

Charge Time:7/6.5/6/5.5/5s

Duration: 4/4.5/5/5.5/6s

Cost: 75/90/100/110/150

Cooldown: 120/115/110/105/100s

Voice Lines

START OF MATCH

"I am Death, Destroyer of Worlds. I am GOJIRA *Roars loudly*"

"I have bested gods and monsters alike in my past. Should any of them survive, their tales shall be weaved into legend of they day they survived Gojira."

KILL TAUNTS

Killed Jormungandr
"A Valiant Effort. Fall back to your Slumber."

"A true test to my might. You shall not be forgotten."

Killed Medusa
"A Sad story you lived. You may rest in peace."

Killed Thor
"You have much to learn, Odinson."

"You matched my power once. Heh, that was a long time ago."

Killed Cthulhu
"Your eons of torment are over, Dreamer."

"I hope the stories of your defeat reach R'lyeh."

Killed Odin, Gilgamesh, Sun Wukong, or King Arthur
"What is a King, to a God?"

KILLED TAUNTS

Killed by Jormungandr
"The King Of The Monsters? Oh spare me."

Killed By Medusa
"I suggest you mind your own business, Overgrown Reptile."

"I don't need your Pity, Gecko"

Killed by Odin
"You bring balance by Destruction and Death. Shame on you."

Killed by Cthulhu
"Kings come and go. Cthulhu is infinite."

Playstyle

Gojira has a little bit of it all. Heavy tanking capabilities, A good rushdown combo for ganks, and an Ultimate not even the most defensive Gods want to be hit by. Utilize Gojira's Combos, and maximizing Intimidation and Radiation to execute enemies you can't finish with Basic Attacks or Abilities.

For the start of a game, Begin leveling Hazard Claw, to stack Radiation. This can be applied to minions too, to help clear waves. Then, Level up Giga-Lunge, for a chase ability to capitalize on weak opponents. Level up Breaking Tail as a displacement option, And choose which you want to level up, before unlocking Atomic Breath.

Gojira excels on the roles Solo, and Support. With a large health pool enough to match Surtr, he can tank damage with the best, and dish it out with a fury no mortal has ever seen! On Solo Lane, mind your Mana, since using it all up can leave the King Of The Monsters very vulnerable.

Lastly, Gojira's atomic breath is VERY high risk, high reward. It's charge time decreases with each level, and it will hit harder as well. However, using it will root Gojira in place. Utilize your surroundings to trap Gods against Walls, forcing them to use abilities or Relics to escape, or meet their untimely demise!

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