Vortex / Dragonfire / Blizzard
2
A
Vortex (Arcane): Merlin deploys a field of arcane energy at a location. After a delay, a Vortex deals damage and pulls Enemies towards the center.
Dragonfire (Fire): Merlin summons forth two ethereal dragons that spout flames towards each other, dealing damage to Enemies every 0.25s. If caught in the center of the area, enemy god's protections are reduced. The dragons last for 3s.
Blizzard (Ice): Merlin creates a Blizzard at a target location. After a brief delay, shards of ice start hurling down every 0.7s. Enemies hit take damage and progressively get more Slowed while they stay within the area.
Enemies hit take damage and progressively get more slowed while they stay within the area.
Ability Type: AoE
Arcane Damage:
50 /
80 /
110 /
140 /
170 (+60% of your Magical Power)
Fire Damage Per Tick:
8 /
11 /
14 /
17 /
20 (+20% of your Magical Power)
Fire Protection Reduction: 4%
Fire Max Stacks: 4
Fire Debuff Duration: 4s
Ice Damage Per Tick:
10 /
25 /
40 /
55 /
70 (+15% of your Magical Power)
Ice Slow Per Stack: 8%
Ice Max Stacks: 5
Ice Slow Duration: 2s
Range: 60 / 50 / 65
Radius: 20 / 30 / 20
Cost:
60 /
65 /
70 /
75 /
80
Cooldown (Vortex / Blizzard):
16 /
15 /
14 /
13 /
12s
Cooldown (Dragonfire):
18 /
17 /
16 /
15 /
14s
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