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My Preferred Build

4 1 24,438
7.4
by vv00ps updated March 28, 2020

Smite God: Poseidon

Build Guide Discussion 24 More Guides
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Poseidon Build

Starter

Notes Due to the changes in Restored Artifact, I see no downside in ditching starters for it. (You can go 2x Healing Potion, 2x Mana Potion or 1 of each. You can also pickup Purification Beads if you need to.)

Notes

Due to the changes in Restored Artifact, I see no downside in ditching starters for it. (You can go 2x Healing Potion, 2x Mana Potion or 1 of each. You can also pickup Purification Beads if you need to.)

Build Item Restored Artifact Restored Artifact
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Aegis Amulet Aegis Amulet

Shoes

Notes Note: I typically go CDR shoes. Lifesteal Shoes are also a good item, so it is up to you to decide which you want more.

Notes

Note: I typically go CDR shoes. Lifesteal Shoes are also a good item, so it is up to you to decide which you want more.

Build Item Shoes of Focus Shoes of Focus
Build Item Shoes of the Magi Shoes of the Magi

Core Items

Notes Chronos' for the CDR and power.
Charon's for the Pen.

Notes

Chronos' for the CDR and power.
Charon's for the Pen.

Build Item Chronos' Pendant Chronos' Pendant
Build Item Charon's Coin Charon's Coin

Damage

Notes Gem: His 3 can proc Iso in quick succession, note his 3 does not slow actually slows, but pulls to the center.
Doom Orb: MP built in and on the Passive, Mana, MP5 and MS built in and on the passive.
Rod: High MP and it's passive allows your abilities and AAs gain 25% more magical power to anyone under 50%.
Bancroft: MP, Lifesteal, Mana and a solid passive.
Poly: 75% more magical damage with his 2 and more lifesteal. (Note his 2 can proc and use Poly).
Soul: MP, Mana, %Pen and %Damage.
Staff: A suggestion by DV-8, MP %Pen and CDR. Allows you to use a non ult ability twice after an ult at the cost of the second use only dealing 70% of the normal damage.

Notes

Gem: His 3 can proc Iso in quick succession, note his 3 does not slow actually slows, but pulls to the center.
Doom Orb: MP built in and on the Passive, Mana, MP5 and MS built in and on the passive.
Rod: High MP and it's passive allows your abilities and AAs gain 25% more magical power to anyone under 50%.
Bancroft: MP, Lifesteal, Mana and a solid passive.
Poly: 75% more magical damage with his 2 and more lifesteal. (Note his 2 can proc and use Poly).
Soul: MP, Mana, %Pen and %Damage.
Staff: A suggestion by DV-8, MP %Pen and CDR. Allows you to use a non ult ability twice after an ult at the cost of the second use only dealing 70% of the normal damage.

Build Item Gem of Isolation Gem of Isolation
Build Item Doom Orb Doom Orb
Build Item Rod of Tahuti Rod of Tahuti
Build Item Bancroft's Talon Bancroft's Talon
Build Item Polynomicon Polynomicon
Build Item Soul Reaver Soul Reaver
Build Item Staff of Myrddin Staff of Myrddin

Counter Items

Notes Divine: Ability based antiheal + pen
Toxic: AA based antiheal
Spear: Flat Pen, CDR, High MP and a really good passive!

Notes

Divine: Ability based antiheal + pen
Toxic: AA based antiheal
Spear: Flat Pen, CDR, High MP and a really good passive!

Build Item Divine Ruin Divine Ruin
Build Item Spear of Desolation Spear of Desolation
Build Item Toxic Blade Toxic Blade

Defensive Items

Notes Bulwark: CCR, HP, Magical Protection and beefy shield at low HP.
Magi's: Small Phys and Mag protections, HP and absorbs hard CCs and roots every 70 seconds. Alternative to beads.
Pythag's: Mostly for teamplay, pick it up if you want more HP that gives you %pen and cdr and of course to help your team (especially if the enemy team is not building antiheal, I also typically build this in Solo or other game modes that is not conquest).
E-Staff: MP, Health, CCR and absorb mana and health pools from enemies.

Notes

Bulwark: CCR, HP, Magical Protection and beefy shield at low HP.
Magi's: Small Phys and Mag protections, HP and absorbs hard CCs and roots every 70 seconds. Alternative to beads.
Pythag's: Mostly for teamplay, pick it up if you want more HP that gives you %pen and cdr and of course to help your team (especially if the enemy team is not building antiheal, I also typically build this in Solo or other game modes that is not conquest).
E-Staff: MP, Health, CCR and absorb mana and health pools from enemies.

Build Item Bulwark of Hope Bulwark of Hope
Build Item Magi's Cloak Magi's Cloak
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Ethereal Staff Ethereal Staff

Full Build

Notes You can sell boots late and pick up whatever item you want or need in the late game. (IE; Soul Reaver, etc)
Divine Ruin vs Spear of Desolation; If the enemy team has good sustain (they most likely will in the form of Solo, Mid and/or Carry) pickup Divine Ruin. If they do not, pickup Spear of Desolation

Notes

You can sell boots late and pick up whatever item you want or need in the late game. (IE; Soul Reaver, etc)
Divine Ruin vs Spear of Desolation; If the enemy team has good sustain (they most likely will in the form of Solo, Mid and/or Carry) pickup Divine Ruin. If they do not, pickup Spear of Desolation

Build Item Chronos' Pendant Chronos' Pendant
Build Item Shoes of Focus Shoes of Focus
Build Item Divine Ruin Divine Ruin
Build Item Charon's Coin Charon's Coin
Build Item Doom Orb Doom Orb
Build Item Rod of Tahuti Rod of Tahuti

Build after Speed Potion

Notes By this time you should have enough for Potion of Power to obtain full CDR!

Notes

By this time you should have enough for Potion of Power to obtain full CDR!

Build Item Chronos' Pendant Chronos' Pendant
Build Item Staff of Myrddin Staff of Myrddin
Build Item Divine Ruin Divine Ruin
Build Item Charon's Coin Charon's Coin
Build Item Doom Orb Doom Orb
Build Item Rod of Tahuti Rod of Tahuti

Relics

Notes I like these relics, most are self explanatory. I pickup Blink only if I KNOW I can guarantee kills with it.

Notes

I like these relics, most are self explanatory. I pickup Blink only if I KNOW I can guarantee kills with it.

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune
Build Item Heavenly Wings Heavenly Wings
Build Item Horrific Emblem Horrific Emblem

Poseidon's Skill Order

Tidal Surge

1 X Y
Tidal Surge
1 15 16 18 19

Trident

2 A B
Trident
3 8 11 12 14

Whirlpool

3 B A
Whirlpool
2 4 6 7 10

Release The Kraken!

4 Y X
Release The Kraken!
5 9 13 17 20
Tidal Surge
1 15 16 18 19

Tidal Surge

1 X
Poseidon summons forth a wave that travels in a line, dealing damage and pushing back all enemies in its path.

Ability Type: Line
Damage: 100 / 140 / 180 / 220 / 260 (+70% of your Magical Power)
Tidal Meter: -15% Tide
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Trident
3 8 11 12 14

Trident

2 A
Poseidon activates his Trident, granting attack speed and movement speed and making his Basic Attacks fire 2 additional shots in a spread for 6s. The shots deal Magical damage plus 25% of Poseidon's Magical Power. All shots increase Poseidon's Tide on successful hit.

Ability Type: Buff
Base Damage Per Hit: 20 / 30 / 40 / 50 / 60
Attack Speed: 10 / 12.5 / 15 / 17.5 / 20%
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Lifetime: 6s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 15s
Whirlpool
2 4 6 7 10

Whirlpool

3 B
Poseidon summons a whirlpool at his ground target location that Cripples targets, preventing movement abilities, and creating a Vortex which drags targets toward the center dealing damage every .5s for 3s.

Ability Type: Ground Target
Damage: 15 / 25 / 35 / 45 / 55 (+20% of your Magical Power)
Tidal Meter: -15% Tide
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Release The Kraken!
5 9 13 17 20

Release The Kraken!

4 Y
Poseidon releases the Kraken, damaging and Slowing targets in its radius. Enemies in the center of the effect when it spawns take additional damage, are bounced into the air and Stunned.

Ability: Ground Target
Damage: 175 / 210 / 245 / 280 / 315 (+45% of your Magical Power)
Damage (Center): 175 / 210 / 245 / 280 / 315 (+55% of your Magical Power)
Slow: 30%
Stun (Center): 1 / 1.25 / 1.5 / 1.75 / 2s
Tidal Meter: -20% Tide
Radius: 30
Cost: 100
Cooldown: 90s

Poseidon Threats

Tap each threat level to view Poseidon’s threats

Max
1
Major
0
Even
1
Minor
0
Tiny
1

Skills

Changing Tides - Passive
This passive allows Poseidon to achieve more damage on his abilities at high tide (20% at Max Tide), movement speed (15% at Max Tide) and is gained by basic attacks (his 2 also contributes to this). Basic Attacks give 10% Tide Level on hit.

Tidal Surge - 1
This ability launches out a wave in a direct line in front of you, knocking enemies back and deals damage. This uses 20% of your tidal meter.

Trident - 2
This ability activates his trident allowing him to launch 2 more projectiles (3 in total) with his basic attack. This ability deals magical damage +20% of Poseidon's magical power. This also increases his Passive, Changing Tides. (Note, multiple hits from the basic attack with Trident up builds more passive, so if possible hit 2 or 3 of its basic attack! This ability procs and uses the passive of Polynomicon)

Whirlpool - 3
The bread and butter of Poseidon. It deals damage every .5 seconds for 3 seconds, cripples targets preventing movement abilities and pulls enemies to the center (20 unit radius). It consumes a total of 20% of his passive and is good for locking down Gods with movement abilities such as Ratatoskr's Dart. (Note: This ability is technically not a slow, but more in the vein of Baron Samedi's Life of the Party)

Release The Kraken! - 4/Ultimate
This ultimate is like a nuclear bomb. It consumes 30% of Poseidon's passive, damages and slows targets in the radius (30 units). Enemies in the center take additional damage, are knocked up in the air and stunned.

Combos;
Whirlpool -> Trident -> Basic Attacks. This keeps enemies from juking your Trident autos and allows for easier passive gain.

Whirlpool -> Tidal Surge. Same as above, enemies have a harder time juking your Tidal Surge.

Whirlpool -> Tidal Surge -> Trident -> Basic Attacks. Combines both combos from above into one nice package!

Whirlpool -> Release The Kraken!. Keeps the enemy from using movement abilities, locking them in the heart of the ultimate for big damage (unless they use relics to escape the damage). You can also follow this up with your Tidal Surge if the Whirlpool+ Release The Kraken! combo did not kill.

Bonus (This is using Staff of Myrddin's passive); Whirlpool -> Release The Kraken! -> Tidal Surge -> Tidal Surge. This allows you to deal huge amounts of damage that will let you use Staff's power and practically guarantee a kill even on most tanks! (You can also do the Trident+Basic attack combo following this if necessary.)

Conclusion

This is my first build on this website, so I hope to recieve some help and well earned criticism. I look forward to improving and making more builds as the time comes.

I use this build on gods with heavy tick focused ability such as; Kukulkan, Merlin, Aphrodite (when I am bored), Ah Puch and finally Anubis.

This is no means a build that everyone will enjoy or get use of, it is just something I smashed together for fun and have found success in all game modes with. I hope you enjoy and hope to hear some helpful feedback!

Leave a Comment

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2
silentshell (5) | March 28, 2020 8:45pm
i actually tried this build out in arena and it worked pretty well for 1 match at least. i have been tinkering with the order and items a bit to fit arena more, but your setup with isolation 3rd to lock them down a bit more early works pretty well.
1
vv00ps (1) | March 29, 2020 5:27am
I am glad you are liking it and found success in it! Gem does better in Arena and Clash as Bran said and I have found recently, but other gamemodes....not so much lol.
2
Branmuffin17 (400) | March 28, 2020 10:05pm
In Arena an early Gem can be helpful to control since the entire mode is a team fight, but it's still been nerfed to the point where it's less helpful for a lot of gods that used to get a lot of good effect from it. It's okay on tick damage but much better on DoT damage.
1
vv00ps (1) | March 28, 2020 3:23pm
Alright, I have updated the build as said. I have even put an explanation on when to go Divine vs Spear in the final build too :)
As for Gem of Isolation, I do still like this item a lot. However, placing it is tricky due to the expensive side of this build, plus other items being of more value than it. I do encourage any and all to test out various means of this build and can only help my build helps you in your quest to become the best God of The Sea you can be!

If you have other tips, comments or suggestions, please let me know and I will begin experimenting ASAP!

Edit: I went back and touched up on some explanations in the notes and abilities sections! (Most focus was on the Passive and how much basic attacks give to the tidal meter and the ultimate is now more descriptive and less lazy looking.)
1
vv00ps (1) | March 28, 2020 3:47pm
I should also note that almost every role will have some form of sustain...even if it is through items like; Gladiator's Shield, Meditation Cloak (some people still build it), Asi and even items like Soul Gem. Not to mention abilities like Hel's Inspire or even Aphrodite's Love Birds...so Antiheal items like Divine Ruin and Pestilence/ Contagion will always be solid picks.
2
Kriega1 (143) | March 28, 2020 4:22pm
Don't forget fire giant buff

Also wouldn't build pesti/contagion on Poseidon.
Load more comments (2 more replies) →
2
Kriega1 (143) | March 26, 2020 3:54am
Why is Doom Orb built so late, the main point of that item is to get it early game for rotations, or if you're a mage jungler.
1
vv00ps (1) | March 28, 2020 10:55am
So, after a solid day I have to say I do still prefer my build purchase order. BUT. I do hope people see your comment and decide for themselves when they should purchase Doom. I do thank you vastly for the comment and I do see the point in an early pickup...but I guess for me I like how I have things currently :)
2
Branmuffin17 (400) | March 28, 2020 11:08am
This is a great comment. It's good to recognize why people do certain things, and to acknowledge that that's viable, but that you've actually put time in, tried it, and decided that you just prefer something different.

Doom rush is absolutely a thing, but it was more a thing last season, and with the current state of T2 Chronos, it's not the strongest start. Picking it up mid-game can also work, but it IS expensive and getting other things online first can be better IMO. Doom can still be functional later in a match anyway, IMO. You're still going to be clearing, and being able to be more mobile to help you move around a much more open map in the later stages of a game is a good thing.

That said, I don't personally like Gem of Isolation in that 3rd spot. I don't think it works quite as well as it did for him in past seasons due to the drop in slow duration, and think that getting some pen in the build would be helpful...either Divine or Deso, perhaps.

I also think Shoes of the Magi is more viable now, especially when you rush Chronos and get that much CDR early. Not that Focus is bad, just that Magi is competitive for that spot now. Maybe if you determine anti-heal is something necessary for the match, you'd go Deso, but otherwise you consider picking up Magi and Deso. Keeps you at 30% CDR to allow for the power potion or a Mantle late-game if needed.

With you not getting Book of Thoth, I don't think Book of the Dead should be listed.

Anyway, I really like how responsive you are on the comments, and taking the time to explain your thoughts. +1
Load more comments (3 more replies) →
1
vv00ps (1) | March 27, 2020 6:30am
It is just what I've been doing and it has worked out well for me over the course of many games.
I do believe in individual player choice, so it is all preference on when to build it
I noticed many pros and streamers pick it up early, but I always do it later when I have CDR and Pen online.
I will try it earlier and see if I still like it late or not :)
2
Corrupter235 | March 26, 2020 3:33am
Perfect build! This meta at it's finest.
1
vv00ps (1) | March 27, 2020 6:30am
Thank you! It's been a lot of fun playing with it. I'm glad you enjoy it<3
1
vv00ps (1) | March 25, 2020 10:19am
Hey all, vv00ps here! I have updated the build to give more explanations on items, their strengths, talked about Poseidon's abilities, touched up the Threats section, gave combos and more! Hope this clears up some choices I made while making this build and hope to get more feedback!
Edit: I also touch up on how I use Pythag's for solo. I use more of a sustain/brawler build in Solo. It all depends on the matchup and I will make a separate build tab for it later when I get more time.
Currently, I am not 100% confident in my level order, so I'd like to have some feedback on that when/if possible!
2
DV-8 (35) | March 25, 2020 3:14pm
The leveling order looks pretty standard to me. There are a few different leveling orders that I have seen, and they all seem to be pretty viable depending on your goal.

You can max abilities in the order of (3-2-1), (3-1-2), (1-3-2), or (1-2-3) based on your preference.

As a side note, I might mention that Pythagorem's Piece does not provide CDR. It used to, but got adjusted at the beginning of the new season.

I also like the write up to explain the combos and such. A nice addition.
1
vv00ps (1) | March 27, 2020 6:32am
So I tried out Pythag's in more team fight games (Arena, Clash, etc) and still found I liked the item a lot. However, in conquest I do not like it as much UNLESS I, for some reason, go Solo lane. It just lets me match up to more bully opponents a bit better (at least, in my case it does)
1
vv00ps (1) | March 25, 2020 5:46pm
You are completely right about the Pythag's piece! I still like the pick depending on the two factors of Comp and if they enemy team even knows about antiheal! Or just being a different mode than Conquest.
I am glad the level order is still good, I always liked 3-2-1 level just because I see Whirlpool as something I use more than anything else!
I will look more into Pythag's and how I feel knowing the CDR is gone now, will again get back to you!

Note: I did credit you in the Staff note :)
2
DV-8 (35) | March 24, 2020 2:14pm
Hey, vv00ps.

Welcome to the site, and thanks for sharing your build!

We're happy to have you here, and I hope to see more content from you in the future!

I have to say that I generally build Poseidon this way. Pythagorem's Piece is a bit curious to me, but I suppose it can get good functionality in certain situations. What scenarios would cause you to opt for this over other options?

Also, I noticed that you are a returning player (wish you good luck getting back into the swing of things btw), so I didn't know if you have had time to experiment with Staff of Myrddin yet. I feel that this could be an interesting alternative.
1
vv00ps (1) | March 25, 2020 7:27am
Heya! Thanks for the welcome! Well, I found that IF I opt to go Pythagorem's Piece it is because I have more than just me doing magical dps, so this gives me CDR/Pen/Health some power and increased lifesteal for them too! I really like being a team player, so that is about the only time I really enjoy Pythag's. As for Myrddin, I really want to try it out now! I'll let you know how it goes in a few hours! :) Big thanks for the suggestion too!
1
vv00ps (1) | March 25, 2020 7:38am
I forgot to post this a few hours ago, but I have been playing with Staff of Myrddin a bit and found I really enjoy selling Shoes of Focus picking it up then do the 3-4-1-1 combo! Wow it shreds! Thanks for giving me the advice!
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League of Legends Build Guide Author vv00ps
My Preferred Build
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