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Speak For The Tree's (Insane Defense Build)

1 0 19,453
by Outis Gaming updated July 14, 2018

Smite God: Sylvanus

Build Guide Discussion 4 More Guides
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Sylvanus Build

Possible Starter Items

Notes Hunter's Blessing Only If Your ADC Has No Clear

Notes

Hunter's Blessing Only If Your ADC Has No Clear

Build Item Guardian's Blessing Guardian's Blessing
Build Item Hunter's Blessing Hunter's Blessing

Starting Items

Notes Build Barons Brew When Available

Notes

Build Barons Brew When Available

Build Item Guardian's Blessing Guardian's Blessing
Build Item Shoes Shoes
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

Alternative Start

Notes Build Barons Brew When Available

Notes

Build Barons Brew When Available

Build Item Guardian's Blessing Guardian's Blessing
Build Item Chalice of Healing Chalice of Healing
Build Item Chalice of Mana Chalice of Mana

Build Order

Build Item Guardian's Blessing Guardian's Blessing
Build Item Shoes of Focus Shoes of Focus
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Lotus Sickle Lotus Sickle
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet

Full Build In Order

Notes Replace Blessing With Shield Of Regrowth

Notes

Replace Blessing With Shield Of Regrowth

Build Item Shoes of Focus Shoes of Focus
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Lotus Sickle Lotus Sickle
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Breastplate of Regrowth Breastplate of Regrowth

Sylvanus's Skill Order

Verdant Growth

1 X Y
Verdant Growth
1 8 11 12 14

Wisps

2 A B
Wisps
2 4 6 7 9

Nature's Grasp

3 B A
Nature's Grasp
3 15 16 18 19

Wrath of Terra

4 Y X
Wrath of Terra
5 10 13 17 20
Verdant Growth
1 8 11 12 14

Verdant Growth

1 X
Sylvanus throws a seed to a target location. If it hits an enemy they will take damage, lose Protections, and become Rooted. If the seed lands on the ground, after 5s it will grow into a flower providing MP5 to nearby allies. The pod can be destroyed by Basic Attacks (maximum 3 pods), exploding and releasing poisonous spores that reduce Protections of nearby enemies.

Ability Type: Circle, Root, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+50% of your Magical Power)
MP5 Increase: 20
Protections Reduced: 5 / 10 / 15 / 20 / 25 (+5%) for 5s
Root Duration: 1.5s
Range/Radius: 45/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wisps
2 4 6 7 9

Wisps

2 A
Sylvanus releases wisps that seek out nearby allies and enemies. Allied gods are Protected and all allies are Healed while enemies take damage over time.

The initial wisp heals allied gods and damages enemy gods for twice the normal amount. This ability does not create seed pods when hitting minions.

Ability Type: Target, Heal, Damage
Damage: 14 / 20 / 26 / 32 / 38 (+10% of your Magical Power) every 1s for 5s
Heal: 10 / 14 / 18 / 22 / 26 every 1s for 5s
Protections Gained: 10 / 15 / 20 / 25 / 30 for 5s
Minion Effectiveness: 35% Healing and Damage
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Nature's Grasp
3 15 16 18 19

Nature's Grasp

3 B
Sylvanus's treant launches his rooty hand out in front of him. The hand stops at the first enemy god hit, stunning them and pulling them back towards Sylvanus.

Ability Type: Line, Grab
Stun Duration: 1s
Range: 60
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 14 / 13 / 12 / 11 / 10s
Wrath of Terra
5 10 13 17 20

Wrath of Terra

4 Y
Sylvanus's treant slams his large trunks into the ground causing large thorny roots to break out of the ground around him. Enemies hit are knocked up and poisoned.

Ability Type: Circle, Knockup, Damage
Damage: 60 / 75 / 90 / 105 / 120 (+25% of your Magical Power) every 1s for 5s
Radius: 35
Cost: 100
Cooldown: 90s

Why This Build Is The Best

Upon Using Your Heal You Give Your Team a Whopping 75 Protections Late Game + Shield of Regrowth Allows You To Keep Up With Your Team.

Stats With This Build

This build Sets Sylvanus' Stats to
Physical Protection: 184
Magical Protection: 103
Health: 3310
HP5: 49
Movement: 425
Cooldown%: 20
Mana: 1086
MP5: 42

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2
Branmuffin17 (400) | July 15, 2018 7:46pm
Hi Outis,

Looked at the numbers you stated, and the numbers are incorrect. For physical protection, you get 79 from inherent protections, 60 from Thebes, 30 from Lotus (base), 60 from Sov, and a variable 20 from Lotus when it is triggered. This is 229-249, not 184 physical protection.

The magical protection you list is also incorrect. At level 20, max magical protection will be 178-198 (combining 48 from inherent protections, 60 from Thebes, 70 from Heartward, and a variable 20 from Lotus when it is triggered).

I think some of the other stats are also off, so you might double-check that. You want to include the inherent values he gains at level 20 in your calculations.

As for the build, as a stock one it's generally okay, but not great without some options for variability. Sometimes you might want to get Sovereignty before Gauntlet of Thebes. Depending on the enemy comp, you might not get Heartward Amulet at all. You have no options for any counter items, such as Midgardian Mail, Witchblade, Hide of the Nemean Lion, or Pestilence. Depending on your team comp, you might even consider Void Stone. You also may want more than 20% CDR late-game.

As a stock build, again, it's okay, and goes along with your title, by giving teammates lots of additional protections. You might also consider delaying your ult leveling other than first level, if you can get good use out of your Verdant Growth's protection reduction.

One more thing...for your alternative start...it's really not suggested to go double chalices (with them being Healing and Mana, at least...if Oracle is one of the two, that's okay). If you're doing your thing right in duo, you'll find that Guardian's Blessing is going to provide you with plenty of general sustain. You get some added MP5 through an established Verdant Growth, and you've got your healing, which you'll generally prioritize first. Sylv is also not an initiator (except blink ults), so it's not like you're going to expect to take a lot of damage, though if you DO play aggressively that way, you probably would just get Healing, not Mana.

That 300 gold investment is also going to be wasted pretty quickly. After your first or 2nd back, you SHOULD be getting Wards, which means you'll have to sell a chalice. This means, definitely no-no on Healing + Mana chalices.
1
Gulfwulf (81) | July 29, 2018 9:17pm
I would actually get lotus crown right after shoes because it's 80 physical protection for you whenever you use Wisps; plus it gives your ADC more physical and magical protections than either Sovereignty or Heartward Amulet.
2
Outis Gaming | July 29, 2018 7:25pm
Sorry for the incredibly late reply! I have 0 clue how I messed the stats up I may have miss added something in my calculations. Thank you for the information.
1
Gulfwulf (81) | July 15, 2018 11:05pm
Yeah, Gauntlet of Thebes is a late game item that is usually only gotten early if the ADC has good clear. Otherwise you're putting yourself at a disadvantage against the enemy support if they opt for Sovereignty first because they'll have more health and protections than you will. If you don't pay attention to how the enemy duo is building, you can easily be pushed out of lane.
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League of Legends Build Guide Author Outis Gaming
Speak For The Tree's (Insane Defense Build)
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